danny@dev:~#
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danny
***************
» Who am I?...
» /ˈdæni/
» M/21
» he/they
» America/EST
» INTJ-T
Hi there,
I’m Danny, a software engineer with over five years of experience.
» Experience
Databases
Languages
Operating Systems
Tools + Tech
Jul 2024 - Present
Chief Technology Officer, Staff Manager
- Discussed core elements directly with FlameFrags to implement requested features and transform the envisioned product into a reality
- Leading ongoing server development, consistently adding new content and enhancing gameplay
- Play a key role in constructing the network's backend framework, overseeing development from inception to completion
Dec 2023 - Present
Technical Lead
- Collaborated with AJTHEBOLD and MinuteTech to assess requirements and goals
- Prioritized features and updates by creating a strategic roadmap
- Offered expert guidance on best practices and identified potential challenges to ensure smooth project execution
Nov 2024 - Present
Lead Software Engineer
MineCoast
- Release Date TBA
Jan 2020 - June 2022 | 2yr 6mos
Project Manager
- Addressed challenges across all levels, from Helper to Management
- Served as project manager for a sub-server generating six-figure annual revenue
- Oversaw a community of thousands of current players across 15+ sub-servers, with millions of unique joins
- Directed the development of a completely new season of OPPrison
May 2022 - Mar 2023 | 11mos
Service Administrator, Software Engineer
- Worked directly with executives from an enterprise-level client to align results with brand goals
- Delivered Tier 3 support, resolving complex user issues
- Conducted quality assurance testing throughout the development cycle
- Handled in-game conflict resolution efficiently
Apr 2023 - Sept 2023 | 6mos
Events Coordinator, Software Engineer
- Organized and coordinated large-scale events, managing hundreds of concurrent players
- Designed and implemented custom systems for events, introducing minigame-esque modes like "hide and seek"
Apr 2023 - Sept 2023 | 6mos
Lead Developer
- Revamped a pre-existing structure, reworking it entirely to resolve numerous issues across multiple gamemodes
- Contributed core development for a fully reimagined season of the SMP server
- Optimized various systems to enhance user experience (UX)
Jun 2023 - Apr 2024 | 11mos
Software Technician
- Provided services to resolve multiple backend issues, ensuring smoother operations
- Integrated various in-game systems to boost usability and functionality