danny@dev:~#
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danny
***************

» Who am I?...
» /ˈdæni/
» M/22
» he/they
» America/EST
» INTJ-T
Hi there,
I’m Danny, a software engineer with over five years of experience.

» Experience
Databases
Languages
Operating Systems
Tools + Tech

Jul 2024 - Present
Chief Technology Officer
- Discussed core elements directly with FlameFrags to implement requested features and transform the envisioned product into a reality
- Leading ongoing server development, consistently adding new content and enhancing gameplay
- Play a key role in constructing the network's backend framework, overseeing development from inception to completion

Dec 2023 - Present
Technical Lead,
Developer
- Collaborated with AJTHEBOLD and MinuteTech to assess requirements and goals
- Prioritized features and updates by creating a strategic roadmap
- Offered expert guidance on best practices and identified potential challenges to ensure smooth project execution

Jan 2020 - June 2022 | 2yr 6mos
Project Manager
- Addressed challenges across all levels, from Helper to Management.- Served as project manager for a sub-server generating six-figure annual revenue.- Oversaw a community of thousands of current players across 15+ sub-servers, with millions of unique joins.- Directed the development of a completely new season of OPPrison.

May 2022 - Mar 2023 | 11mos
Service Administrator, Software Engineer
- Worked directly with executives from an enterprise-level client to align results with brand goals.- Delivered Tier 3 support, resolving complex user issues.- Conducted quality assurance testing throughout the development cycle.- Handled in-game conflict resolution efficiently.

Apr 2023 - Sept 2023 | 6mos
Events Coordinator, Software Engineer
- Organized and coordinated large-scale events, managing hundreds of concurrent players.- Designed and implemented custom systems for events, introducing minigame-esque modes like "hide and seek".

Apr 2023 - Sept 2023 | 6mos
Lead Developer
- Revamped a pre-existing structure, reworking it entirely to resolve numerous issues across multiple gamemodes.- Contributed core development for a fully reimagined season of the SMP server.- Optimized various systems to enhance UX.

Jun 2023 - Apr 2024 | 11mos
Software Technician
- Provided services to resolve multiple backend issues, ensuring smoother operations.- Integrated various in-game systems to boost usability and functionality.

Nov 2024 - July 2025 | 7mos
Lead Software Engineer
MineCoast
- Built a Minecraft Survival server from the ground up, integrating custom textures and cultivating a community-focused environment.- Led development efforts, driving server progression and delivering core gameplay features.